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GAMEPLAY Revolver and Negev have been removed from Competitive Matchmaking as they undergo substantial revision. Revolver: Firing delay significantly reduced Negev: New attributes to promote suppressive fire. Reduced price. New sounds that dynamically indicate weapon accuracy. MISC Added ability to add friends using CS:GO friend codes. Added recent teammates and invites UI on the main menu. GOTV connections will now use SDR in most of the regions. Fixed missing texture on Huntsman Knife | Ultraviolet Added convar mp_items_prohibited which takes a comma-delimited list of weapon definition indices to prohibit from purchase on the server. Lowered volume of ambient sound in de_vertigo to match ambient volume of other maps. Fixed several OSX graphics crashes related to running out of vertex shader constants. Fixed a game crash related to game stats. MAPS Canals: fixed more pixelwalk spots & places where bomb could get stuck fixed sticky clip brush at B fixed Z-fighting railing at bridge fixed visible nodraw underneath a bridge improved clipping under T side bridges fixed Z-fighting below CT arches adjusted courtyard statues and stairs for better movement fixed various fade distance issues widened B site and palace doors aligned palace windows better fixed floating clothesline adjusted pecklesteiner fixed missing texture at back alley removed clip from garden lamp post because it’s at jumping height prevented planting bomb on railing at A removed lamp posts between A and CT spawn