GLOBALELITE.PL GLOBALELITE.pl 83 Napisano 9 Lipca 2017 Share Napisano 9 Lipca 2017 :3 [TF2] Dodgeball (1.2) :3by Damizean, based on Voogru's mod & edited by BloodTiger The heck is this Dodgeball gamemode?This is Damizeans Dodgeball plugin but picked up by a kid who thought let's make this lively again. Quote: Originally Posted by Damizean (Post 1262456) A game mode inspired in the classic Dodgeball. On this mode, all classes except the Pyro are disabled and the respawn is limited to the same rules as the Arena game mode. Each Dodgeball map has a set of spawn points from where rocket projectiles are fired. These projectiles are designed to follow a target player until the player is killed or the rocket has been deflected.Based on Voogru's original plugin and similar to Asherkin's plugin, I tried to design this one as flexible as possible without having to mess with the plugin's code.The configuration included with the plugin contains a base rocket setup and a sample nuke rocket type (along with the model and it's 3DS Max source). The rocket classes are really customizable Each rockets uses an event system, to extend customizability by using custom commands etc. You can setup spawnpoints by using there full target name. You can toggle being airblasted or not with !ab Sick ConVars to make setting up servers easier CVars tf_dodgeball_enabled - Enables or disables the plugin tf_dodgeball_enablecfg - Config file to execute when enabling the plugin tf_dodgeball_disablecfg - Config file to execute when disabling the plugin tf_dodgeball_speedo - Enable or disable HUD speedometer tf_dodgeball_announce - Enable or disable the kill announces in chat tf_dodgeball_announcekill - Enable or disable who killed who in chat tf_dodgeball_pyrovision - Enable or disable Pyrovision for all players tf_dodgeball_rbmax - Choose how many times a rocket bounces Commands sm_ab - Toggle being airblasted or not sm_airblast - Toggle being airblasted or not To-do list Fix all compilation warnings. Add more customization, and adding a bot. Add a ConVar to use TF2Items to give non-pushable flamethrowers Eventually adding different features RequirementsTF2Attributes Changelog Spoiler 7/9/2017 - Added new ConVar tf_dodgeball_announcekill.- Added ReflexPoisons Autoreflect and speedometer.- Added ClassicGuzzi's Observer point.- Took over development of the plugin, lulz7/9/2017- Removed ReflexPoisions AutoReflect (I didn't do it right)- Updated to new syntax (Alot of compilation warnings if anyone wants to fix them, make a pull request on GitHub)7/9/2017- Added TF2Attributes as a requirement- Added new cvar tf_dodgeball_pyrovision7/9/2017- Added Asherkins Rocket Bounce Plugin (In new syntax)- Added ConVar tf_dodgeball_rbmax7/9/2017- Added sm_ab & sm_airblast Downloadfrom my GithubIf you anyone would like to help me add more stuff and complete my to-do list faster, add me through my TRT Project, which has my Steam Group and stuff. (Help is really appreciated)NOTE : The original plugin can be found here. Attached Files gamemodels.zip (4.92 MB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=299251&goto=newpost Odnośnik do odpowiedzi Udostępnij na innych stronach
Rekomendowane odpowiedzi