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  1. GLOBALELITE.pl

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    Temat został przeniesiony z Strefa techniczna > WWW do ARCHIWUM > Kosz
  2. Temat został przeniesiony z #2 GLOBALELITE [JAILBREAK] - DRUGA EDYCJA > Nasze serwery > Prośby o odbanowanie do #6 GLOBALELITE [Arena 1v1] > Nasze serwery > Prośby o odbanowanie ///Ewel
  3. Temat został przeniesiony z GLOBALELITE.PL > Przywitaj Się/Pożegnaj się! do GLOBALELITE.PL > Przywitaj Się/Pożegnaj się!
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  5. cs 1.6 zm biohazard server. Class to pass the command say / class to the command, and open the class menu! In order for a vip to hit the height and you have a glow effect under another flags, the vipam round has the ability to put 3 lm but ordinary gamers 1 lm! --- DD2 vip Free money +200 every turn of the round Every round you can get full ammo and armor and hp visible vips list and command / vipinfo! View the full article
  6. Hello firstly im a noobie on this server thing i'm all new, i want to ask you something i am using the 1v1 multi arena pack everything i fine but one the tag its says Arena1 or Arena(number) i want to add admin tag also is something like that possible? View the full article
  7. Now I do not have time for creating a minimal example, i.e., trying to reproduce it isolated, so I am reporting what happened. These are the Unit Test results with AMXX 5110 of Galileo plugin, we got 926 tests succeed of 926 tests. Code: Console initialized. Protocol version 48 Exe version 1.0.0.3 (czero) Exe build: 13:13:28 Aug 29 2013 (6153) STEAM Auth Server Addons zz ' s Multi-Mod Server Loaded with SUCCESS !!!! Server IP address 192.168.56.1:27015 Metamod version 1.21.1-am Copyright (c) 2001-2013 Will Day <[email protected]> Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'. This is free software, and you are welcome to redistribute it under certain conditions; type `meta gpl' for details. AMX Mod X version 1.8.3-dev+5110 Copyright (c) 2004-2015 AMX Mod X Development Team AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'. This is free software and you are welcome to redistribute it under certain conditions; type 'amxx gpl' for details. L 09/10/2017 - 15:26:20: -------- Mapchange to de_dust2_fundo -------- Navigation map loaded. [AMXX] Loaded 2 admins from file L 09/10/2017 - 15:26:21: [nextmap.amxx] WARNING: Couldn't find a valid map or the file doesn't exist (file "mapcycle.txt") Admin Spectator ESP v1.3, Copyright (C) 2006 by KoST L 09/10/2017 - 15:26:21: {1.000 16296 2208 2208} L 09/10/2017 - 15:26:21: {1.000 16296 2209 1} L 09/10/2017 - 15:26:21: {1.000 16296 2219 10} L 09/10/2017 - 15:26:21: {1.000 16296 2230 11} The Unit Tests are going to run only after the first server start. L 09/10/2017 - 15:26:21: {1.000 16288 2231 1} gal_server_starting: 2 L 09/10/2017 - 15:26:21: {1.000 16296 2232 1} L 09/10/2017 - 15:26:21: {1.000 16296 2233 1} Executing AMX Mod X Configuration File Scrolling message displaying frequency: 10:00 minutes Server logging data to file logs\L0910008.log L 09/10/2017 - 15:26:22: Log file started (file "logs\L0910008.log") (game "czero") (version "48/1.0.0.3/6153") L 09/10/2017 - 15:26:22: Server cvar "mp_timelimit" = "20" L 09/10/2017 - 15:26:22: Server cvar "mp_roundtime" = "3" L 09/10/2017 - 15:26:22: Server cvar "mp_chattime" = "9" L 09/10/2017 - 15:26:22: Server cvar "mp_c4timer" = "45.0" L 09/10/2017 - 15:26:22: Server cvar "mp_hostagepenalty" = "1" L 09/10/2017 - 15:26:22: Server cvar "mp_limitteams" = "1" L 09/10/2017 - 15:26:22: Server cvar "mp_freezetime" = "3" L 09/10/2017 - 15:26:22: Server cvar "mp_autokick" = "0" L 09/10/2017 - 15:26:22: Server cvar "sv_maxspeed" = "320" L 09/10/2017 - 15:26:22: Server cvar "sv_alltalk" = "1" L 09/10/2017 - 15:26:22: Server cvar "sv_bounce" = "0" L 09/10/2017 - 15:26:22: Server cvar "mp_flashlight" = "1" L 09/10/2017 - 15:26:22: Server cvar "sv_alltalk" = "0" L 09/10/2017 - 15:26:22: Server cvar "sv_aim" = "0" L 09/10/2017 - 15:26:22: Server cvar "bot_difficulty" = "2" L 09/10/2017 - 15:26:22: Server cvar "bot_chatter" = "off" L 09/10/2017 - 15:26:22: Server cvar "bot_join_after_player" = "0" L 09/10/2017 - 15:26:22: Server cvar "bot_allow_shield" = "0" couldn't exec listip.cfg L 09/10/2017 - 15:26:22: Server cvar "sv_maxrate" = "25000" [SERVER CFG] Loaded with SUCCESS !! L 09/10/2017 - 15:26:24: [META] ini: Begin re-reading plugins list: f:/steamcmd/steamapps/common/half-life/czero/addons/metamod/plugins.ini L 09/10/2017 - 15:26:24: [META] ini: Read plugin config for: AMX Mod X L 09/10/2017 - 15:26:24: [META] ERROR: ini: Skipping plugin, couldn't stat file 'addons/csbot_enabler/csbot_enabler_mm.dll': No such file or directory L 09/10/2017 - 15:26:24: [META] ini: Finished reading plugins list: f:/steamcmd/steamapps/common/half-life/czero/addons/metamod/plugins.ini; Found 1 plugins L 09/10/2017 - 15:26:24: [META] dll: Updating plugins... L 09/10/2017 - 15:26:24: [META] ERROR: dll: Failed query plugin '<csbot_enabler_mm.dll>'; Couldn't open file 'addons/csbot_enabler/csbot_enabler_mm.dll': The specified module could not be found. L 09/10/2017 - 15:26:24: [META] ERROR: dll: Skipping plugin '<csbot_enabler_mm.dll>'; couldn't query L 09/10/2017 - 15:26:24: [META] dll: Finished updating 5 plugins; kept 1, loaded 0, unloaded 0, reloaded 0, delayed 0 L 09/10/2017 - 15:26:24: Loading map "cs_mansion2" L 09/10/2017 - 15:26:24: Server cvars start L 09/10/2017 - 15:26:24: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5" L 09/10/2017 - 15:26:24: Server cvar "_tutor_debug_level" = "0" L 09/10/2017 - 15:26:24: Server cvar "_tutor_examine_time" = "0.5" L 09/10/2017 - 15:26:24: Server cvar "_tutor_hint_interval_time" = "10.0" L 09/10/2017 - 15:26:24: Server cvar "_tutor_look_angle" = "10" L 09/10/2017 - 15:26:24: Server cvar "_tutor_look_distance" = "200" L 09/10/2017 - 15:26:24: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07" L 09/10/2017 - 15:26:24: Server cvar "_tutor_message_minimum_display_time" = "1" L 09/10/2017 - 15:26:24: Server cvar "_tutor_message_repeats" = "5" L 09/10/2017 - 15:26:24: Server cvar "_tutor_view_distance" = "1000" L 09/10/2017 - 15:26:24: Server cvar "aesp_version" = "1.3" L 09/10/2017 - 15:26:24: Server cvar "allow_spectators" = "1.0" L 09/10/2017 - 15:26:24: Server cvar "amx_client_languages" = "1" L 09/10/2017 - 15:26:24: Server cvar "amx_language" = "en" L 09/10/2017 - 15:26:24: Server cvar "amx_nextmap" = "de_desperados" L 09/10/2017 - 15:26:25: Server cvar "amx_timeleft" = "19:57" L 09/10/2017 - 15:26:25: Server cvar "amxmodx_version" = "1.8.3-dev+5110" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_grenades" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_machine_guns" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_pistols" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_rifles" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_rogues" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_shield" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_shotguns" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_snipers" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_allow_sub_machine_guns" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_auto_vacate" = "1" L 09/10/2017 - 15:26:25: Server cvar "bot_chatter" = "off" L 09/10/2017 - 15:26:25: Server cvar "bot_debug" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_defer_to_human" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_difficulty" = "2" L 09/10/2017 - 15:26:25: Server cvar "bot_join_after_player" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_join_team" = "any" L 09/10/2017 - 15:26:25: Server cvar "bot_nav_edit" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_nav_zdraw" = "4" L 09/10/2017 - 15:26:25: Server cvar "bot_prefix" = "" L 09/10/2017 - 15:26:25: Server cvar "bot_profile_db" = "BotProfile.db" L 09/10/2017 - 15:26:25: Server cvar "bot_quicksave" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_quota" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_quota_match" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_show_danger" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_show_nav" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_stop" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_traceview" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_walk" = "0" L 09/10/2017 - 15:26:25: Server cvar "bot_zombie" = "0" L 09/10/2017 - 15:26:25: Server cvar "coop" = "0" L 09/10/2017 - 15:26:25: Server cvar "deathmatch" = "1" L 09/10/2017 - 15:26:25: Server cvar "decalfrequency" = "30" L 09/10/2017 - 15:26:25: Server cvar "edgefriction" = "2" L 09/10/2017 - 15:26:25: Server cvar "gal_mapcyclefile" = "mapcycle.txt" L 09/10/2017 - 15:26:25: Server cvar "gal_version" = "v5.8.0-915" L 09/10/2017 - 15:26:25: Server cvar "hostage_debug" = "0" L 09/10/2017 - 15:26:25: Server cvar "hostage_stop" = "0" L 09/10/2017 - 15:26:25: Server cvar "humans_join_team" = "any" L 09/10/2017 - 15:26:25: Server cvar "max_queries_sec" = "3.0" L 09/10/2017 - 15:26:25: Server cvar "max_queries_sec_global" = "30" L 09/10/2017 - 15:26:25: Server cvar "max_queries_window" = "60" L 09/10/2017 - 15:26:25: Server cvar "metamod_version" = "1.21.1-am" L 09/10/2017 - 15:26:25: Server cvar "mp_allowmonsters" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_autokick" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_autokick_timeout" = "-1" L 09/10/2017 - 15:26:25: Server cvar "mp_autoteambalance" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_buytime" = "1.5" L 09/10/2017 - 15:26:25: Server cvar "mp_c4timer" = "45.0" L 09/10/2017 - 15:26:25: Server cvar "mp_chattime" = "9" L 09/10/2017 - 15:26:25: Server cvar "mp_consistency" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_fadetoblack" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_flashlight" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_footsteps" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_forcecamera" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_forcechasecam" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_fragsleft" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_freezetime" = "3" L 09/10/2017 - 15:26:25: Server cvar "mp_friendlyfire" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_ghostfrequency" = "0.1" L 09/10/2017 - 15:26:25: Server cvar "mp_hostagepenalty" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_kickpercent" = "0.66" L 09/10/2017 - 15:26:25: Server cvar "mp_limitteams" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_logdetail" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_logfile" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_logmessages" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_mapvoteratio" = "0.66" L 09/10/2017 - 15:26:25: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_mirrordamage" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_playerid" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_roundtime" = "3" L 09/10/2017 - 15:26:25: Server cvar "mp_startmoney" = "800" L 09/10/2017 - 15:26:25: Server cvar "mp_timeleft" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_timelimit" = "20" L 09/10/2017 - 15:26:25: Server cvar "mp_tkpunish" = "0" L 09/10/2017 - 15:26:25: Server cvar "mp_windifference" = "1" L 09/10/2017 - 15:26:25: Server cvar "mp_winlimit" = "0" L 09/10/2017 - 15:26:25: Server cvar "pausable" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_accelerate" = "5" L 09/10/2017 - 15:26:25: Server cvar "sv_aim" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_airaccelerate" = "10" L 09/10/2017 - 15:26:25: Server cvar "sv_allowupload" = "1" L 09/10/2017 - 15:26:25: Server cvar "sv_alltalk" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_bounce" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_cheats" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_clienttrace" = "1" L 09/10/2017 - 15:26:25: Server cvar "sv_contact" = "www.addons.zz.mu" L 09/10/2017 - 15:26:25: Server cvar "sv_friction" = "4" L 09/10/2017 - 15:26:25: Server cvar "sv_gravity" = "800" L 09/10/2017 - 15:26:25: Server cvar "sv_logblocks" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_maxrate" = "25000" L 09/10/2017 - 15:26:25: Server cvar "sv_maxspeed" = "320" L 09/10/2017 - 15:26:25: Server cvar "sv_minrate" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_password" = "" L 09/10/2017 - 15:26:25: Server cvar "sv_proxies" = "1" L 09/10/2017 - 15:26:25: Server cvar "sv_restart" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_restartround" = "0" L 09/10/2017 - 15:26:25: Server cvar "sv_stepsize" = "18" L 09/10/2017 - 15:26:25: Server cvar "sv_stopspeed" = "75" L 09/10/2017 - 15:26:25: Server cvar "sv_uploadmax" = "0.5" L 09/10/2017 - 15:26:25: Server cvar "sv_voiceenable" = "1" L 09/10/2017 - 15:26:25: Server cvar "sv_wateraccelerate" = "10" L 09/10/2017 - 15:26:25: Server cvar "sv_waterfriction" = "1" L 09/10/2017 - 15:26:25: Server cvars end L 09/10/2017 - 15:26:25: -------- Mapchange to cs_mansion2 -------- L 09/10/2017 - 15:26:25: Server cvar "sv_maxspeed" = "900" Navigation map loaded. Warning: Too many zones, some will be ignored. Warning: Too many zones, some will be ignored. Warning: Too many zones, some will be ignored. Warning: Too many zones, some will be ignored. Warning: Too many zones, some will be ignored. Warning: Too many zones, some will be ignored. [AMXX] Loaded 2 admins from file L 09/10/2017 - 15:26:26: [nextmap.amxx] WARNING: Couldn't find a valid map or the file doesn't exist (file "mapcycle.txt") L 09/10/2017 - 15:26:26: Server cvar "amx_nextmap" = "cs_mansion2" Admin Spectator ESP v1.3, Copyright (C) 2006 by KoST L 09/10/2017 - 15:26:26: Server cvar "amx_nextmap" = "de_desperados" L 09/10/2017 - 15:26:27: Started map "cs_mansion2" (CRC "-1014560063") Executing AMX Mod X Configuration File Scrolling message displaying frequency: 10:00 minutes Could not establish connection to Steam servers. L 09/10/2017 - 15:26:28: {3.060 15268 9566 9566} L 09/10/2017 - 15:26:28: {3.060 15268 9573 7} L 09/10/2017 - 15:26:28: {3.060 15268 9577 4} L 09/10/2017 - 15:26:28: {3.060 15268 9583 6} L 09/10/2017 - 15:26:28: {3.060 15268 9586 3} L 09/10/2017 - 15:26:28: {3.060 15268 9589 3} L 09/10/2017 - 15:26:28: {3.060 15268 9598 9} L 09/10/2017 - 15:26:28: {3.060 15268 9603 5} L 09/10/2017 - 15:26:28: {3.060 15264 9611 8} Executing the Galileo's Unit Tests: L 09/10/2017 - 15:26:28: {3.060 15268 9616 5} L 09/10/2017 - 15:26:28: {3.060 15268 9619 3} L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "30" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "30" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "30" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "40" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "40" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "70" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "110" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "50" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "80" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "120" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "110" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "90" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "130" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "120" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "110" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "20" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "15" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "135" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "125" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "115" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "20" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "15" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "140" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "130" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "20" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "5" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "15" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "145" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "20" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "5" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "15" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "10" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "1" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "0.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "0" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "20.066668" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "3.066667" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "101.066666" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "0.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "100" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.066666" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "50" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "0.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_maxrounds" = "200" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "50.066666" L 09/10/2017 - 15:26:29: Server cvar "mp_winlimit" = "20" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "50.066666" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_fraglimit" = "30" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "50.066666" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:26:29: Server cvar "mp_timelimit" = "10.066667" L 09/10/2017 - 15:26:29: Server cvar "gal_mapcyclefile" = "test_voteFilePathTestFile.txt" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust0" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust0" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage3" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "go_girl" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:29: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "go_girl" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_rage3" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "go_girl" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust4" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust_cz" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust4" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust_cz" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "aim_headshot" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "aim_headshot2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_dust4" L 09/10/2017 - 15:26:30: [galileo.amxx] L 09/10/2017 - 15:26:30: [galileo.amxx] The server is jumping to the next map after the current map due more than 1 restarts on the map "some_map1" L 09/10/2017 - 15:26:30: [galileo.amxx] L 09/10/2017 - 15:26:30: Server cvar "mp_timelimit" = "10.000000" L 09/10/2017 - 15:26:30: Server cvar "mp_timelimit" = "20.000000" L 09/10/2017 - 15:26:30: Server cvar "mp_timelimit" = "2.200000" L 09/10/2017 - 15:26:30: Server cvar "mp_timelimit" = "20.000000" L 09/10/2017 - 15:26:30: {3.060 16292 11094 1475} L 09/10/2017 - 15:26:30: {3.060 16292 11100 6} L 09/10/2017 - 15:26:30: {3.060 16292 11104 4} L 09/10/2017 - 15:26:30: {3.060 16292 11106 2} L 09/10/2017 - 15:26:30: {3.060 16292 11114 8} L 09/10/2017 - 15:26:30: {3.060 16292 11117 3} Cleaning the tests configurations... L 09/10/2017 - 15:26:30: Server cvar "mp_timelimit" = "90.000000" L 09/10/2017 - 15:26:30: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:26:30: Server cvar "mp_winlimit" = "0" L 09/10/2017 - 15:26:30: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:26:30: Server cvar "mp_timelimit" = "20.000000" L 09/10/2017 - 15:26:30: Server cvar "amx_nextmap" = "de_desperados" L 09/10/2017 - 15:26:30: Server cvar "gal_mapcyclefile" = "mapcycle.txt" L 09/10/2017 - 15:26:30: {3.060 16276 11408 291} L 09/10/2017 - 15:26:30: {3.060 16276 11416 8} L 09/10/2017 - 15:26:30: {3.060 16276 11419 3} L 09/10/2017 - 15:26:30: {3.060 16276 11421 2} The following tests were successfully executed: L 09/10/2017 - 15:26:30: {3.060 16276 11428 7} L 09/10/2017 - 15:26:30: {3.060 14992 11448 20} L 09/10/2017 - 15:26:30: {3.060 14984 11455 7} 926 tests succeed. L 09/10/2017 - 15:26:30: {3.060 14988 11461 6} 0 tests failed. L 09/10/2017 - 15:26:30: {3.060 16280 11471 10} L 09/10/2017 - 15:26:30: {3.060 16268 11475 4} Finished the Galileo's Unit Tests execution after '3' seconds. L 09/10/2017 - 15:26:30: {3.060 16280 11483 8} L 09/10/2017 - 15:26:30: {3.060 16280 11490 7} But with AMXX 5134, 30 unit tests do not pass from these 926 tests: Code: Console initialized. Protocol version 48 Exe version 1.0.0.3 (czero) Exe build: 13:13:28 Aug 29 2013 (6153) STEAM Auth Server Addons zz ' s Multi-Mod Server Loaded with SUCCESS !!!! Server IP address 192.168.56.1:27015 Metamod version 1.21.1-am Copyright (c) 2001-2013 Will Day <[email protected]> Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'. This is free software, and you are welcome to redistribute it under certain conditions; type `meta gpl' for details. AMX Mod X version 1.8.3-dev+5134 Copyright (c) 2004-2015 AMX Mod X Development Team AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'. This is free software and you are welcome to redistribute it under certain conditions; type 'amxx gpl' for details. L 09/10/2017 - 15:22:47: -------- Mapchange to de_dust2_fundo -------- Navigation map loaded. [AMXX] Loaded 2 admins from file L 09/10/2017 - 15:22:48: [nextmap.amxx] WARNING: Couldn't find a valid map or the file doesn't exist (file "mapcycle.txt") Executing AMX Mod X Configuration File Scrolling message displaying frequency: 10:00 minutes Server logging data to file logs\L0910007.log L 09/10/2017 - 15:22:52: Log file started (file "logs\L0910007.log") (game "czero") (version "48/1.0.0.3/6153") L 09/10/2017 - 15:22:52: Server cvar "mp_timelimit" = "20" L 09/10/2017 - 15:22:52: Server cvar "mp_roundtime" = "3" L 09/10/2017 - 15:22:52: Server cvar "mp_chattime" = "9" L 09/10/2017 - 15:22:52: Server cvar "mp_c4timer" = "45.0" L 09/10/2017 - 15:22:52: Server cvar "mp_hostagepenalty" = "1" L 09/10/2017 - 15:22:52: Server cvar "mp_limitteams" = "1" L 09/10/2017 - 15:22:52: Server cvar "mp_freezetime" = "3" L 09/10/2017 - 15:22:52: Server cvar "mp_autokick" = "0" L 09/10/2017 - 15:22:52: Server cvar "sv_maxspeed" = "320" L 09/10/2017 - 15:22:52: Server cvar "sv_alltalk" = "1" L 09/10/2017 - 15:22:52: Server cvar "sv_bounce" = "0" L 09/10/2017 - 15:22:52: Server cvar "mp_flashlight" = "1" L 09/10/2017 - 15:22:52: Server cvar "sv_alltalk" = "0" L 09/10/2017 - 15:22:52: Server cvar "sv_aim" = "0" L 09/10/2017 - 15:22:52: Server cvar "bot_difficulty" = "2" L 09/10/2017 - 15:22:52: Server cvar "bot_chatter" = "off" L 09/10/2017 - 15:22:52: Server cvar "bot_join_after_player" = "0" L 09/10/2017 - 15:22:52: Server cvar "bot_allow_shield" = "0" couldn't exec listip.cfg L 09/10/2017 - 15:22:52: Server cvar "sv_maxrate" = "25000" [SERVER CFG] Loaded with SUCCESS !! L 09/10/2017 - 15:22:54: {3.072 15268 7998 7998} L 09/10/2017 - 15:22:54: {3.072 15268 8007 9} L 09/10/2017 - 15:22:54: {3.072 15268 8009 2} L 09/10/2017 - 15:22:54: {3.072 15268 8012 3} L 09/10/2017 - 15:22:54: {3.072 15268 8022 10} L 09/10/2017 - 15:22:54: {3.072 15268 8025 3} L 09/10/2017 - 15:22:54: {3.072 15268 8029 4} L 09/10/2017 - 15:22:54: {3.072 15268 8037 8} L 09/10/2017 - 15:22:54: {3.072 15264 8040 3} Executing the Galileo's Unit Tests: L 09/10/2017 - 15:22:54: {3.072 15268 8042 2} L 09/10/2017 - 15:22:54: {3.072 15268 8050 8} L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "30" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "30" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "30" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "40" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "40" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "70" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "110" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "50" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "80" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "120" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "110" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "90" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "130" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "120" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "110" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "20" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "15" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "135" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "125" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "115" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "20" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "15" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "140" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "130" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "20" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "5" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "15" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "145" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "20" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "5" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "15" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "10" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "1" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "60" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "0.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "0" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "20.066668" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "3.066667" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "101.066666" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "0.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "100" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.066666" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "50" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "0.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_maxrounds" = "200" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "50.066666" L 09/10/2017 - 15:22:54: Server cvar "mp_winlimit" = "20" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "50.066666" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_fraglimit" = "30" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "50.066666" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "100.000000" L 09/10/2017 - 15:22:54: Server cvar "mp_timelimit" = "10.066667" L 09/10/2017 - 15:22:54: Server cvar "gal_mapcyclefile" = "test_voteFilePathTestFile.txt" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust0" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust0" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust6" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:22:54: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "go_girl" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "go_girl" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_play" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "aim_dumb" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_nuke1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust5" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage0" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_rage3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "go_girl" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust1" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust4" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust4" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "aim_headshot" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "aim_headshot2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "cs_italy_cz" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust3" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust4" L 09/10/2017 - 15:22:55: [galileo.amxx] L 09/10/2017 - 15:22:55: [galileo.amxx] The server is jumping to the next map after the current map due more than 1 restarts on the map "some_map1" L 09/10/2017 - 15:22:55: [galileo.amxx] L 09/10/2017 - 15:22:55: Server cvar "mp_timelimit" = "10.000000" L 09/10/2017 - 15:22:55: Server cvar "mp_timelimit" = "20.000000" L 09/10/2017 - 15:22:55: Server cvar "mp_timelimit" = "2.200000" L 09/10/2017 - 15:22:55: Server cvar "mp_timelimit" = "20.000000" L 09/10/2017 - 15:22:55: {3.072 16292 9487 1437} L 09/10/2017 - 15:22:55: {3.072 16292 9493 6} L 09/10/2017 - 15:22:55: {3.072 16292 9497 4} L 09/10/2017 - 15:22:55: {3.072 16292 9507 10} L 09/10/2017 - 15:22:55: {3.072 16292 9511 4} L 09/10/2017 - 15:22:55: {3.072 16292 9513 2} Cleaning the tests configurations... L 09/10/2017 - 15:22:55: Server cvar "mp_timelimit" = "90.000000" L 09/10/2017 - 15:22:55: Server cvar "mp_maxrounds" = "0" L 09/10/2017 - 15:22:55: Server cvar "mp_winlimit" = "0" L 09/10/2017 - 15:22:55: Server cvar "mp_fraglimit" = "0" L 09/10/2017 - 15:22:55: Server cvar "mp_timelimit" = "20.000000" L 09/10/2017 - 15:22:55: Server cvar "amx_nextmap" = "de_dust2_fundo2" L 09/10/2017 - 15:22:55: Server cvar "gal_mapcyclefile" = "mapcycle.txt" L 09/10/2017 - 15:22:55: {3.072 16276 9835 322} L 09/10/2017 - 15:22:55: {3.072 16276 9842 7} L 09/10/2017 - 15:22:55: {3.072 16276 9846 4} L 09/10/2017 - 15:22:55: {3.072 16276 9854 8} The following tests were successfully executed: L 09/10/2017 - 15:22:55: {3.072 16276 9856 2} L 09/10/2017 - 15:22:55: {3.072 14992 9859 3} L 09/10/2017 - 15:22:55: {3.072 14992 9861 2} L 09/10/2017 - 15:22:55: {3.072 14988 9869 8} The following Galileo's Unit Tests failed: L 09/10/2017 - 15:22:55: {3.072 14992 9872 3} L 09/10/2017 - 15:22:55: {3.072 14976 9874 2} 12. test_mapGetNext_case7: The nextMapName must to be 'de_dust2'! But it was de_dust4. L 09/10/2017 - 15:22:55: {3.072 14976 9886 12} 13. test_mapGetNext_case8: The mapIndex must to be -1! But it was 2. L 09/10/2017 - 15:22:55: {3.072 14976 9891 5} 597. test_populateListOnSeries.aa_case23: The map `de_dust ` must be at the index 0, instead of 6. L 09/10/2017 - 15:22:55: {3.072 14976 9898 7} 598. test_populateListOnSeries.aa_case24: The map `de_dust ` must not to be loaded on the array. L 09/10/2017 - 15:22:55: {3.072 14976 9901 3} 616. test_populateListOnSeries.bb.bb_case14: The map `de_dust ` must be at the index 0, instead of 8. L 09/10/2017 - 15:22:55: {3.072 14976 9905 4} 617. test_populateListOnSeries.bb.bb_case15: The map `de_dust ` must not to be loaded on the array. L 09/10/2017 - 15:22:56: {3.072 14976 9913 8} 635. test_populateListOnSeries.cc.cc.cc_case14: The map `de_dust ` must be at the index 0, instead of 6. L 09/10/2017 - 15:22:56: {3.072 14976 9916 3} 636. test_populateListOnSeries.cc.cc.cc_case15: The map `de_dust ` must not to be loaded on the array. L 09/10/2017 - 15:22:56: {3.072 14976 9920 4} 680. test_configureTheNextMap.aa_case14: The map `de_dust ` must be at the index 0, instead of 6. L 09/10/2017 - 15:22:56: {3.072 14976 9927 7} 681. test_configureTheNextMap.aa_case15: The map `de_dust ` must not to be loaded on the array. L 09/10/2017 - 15:22:56: {3.072 14976 9931 4} 699. test_configureTheNextMap.bb.bb_case14: The map `de_dust ` must be at the index 0, instead of 8. L 09/10/2017 - 15:22:56: {3.072 14976 9933 2} 700. test_configureTheNextMap.bb.bb_case15: The map `de_dust ` must not to be loaded on the array. L 09/10/2017 - 15:22:56: {3.072 14976 9941 8} 718. test_configureTheNextMap.cc.cc.cc_case14: The map `de_dust ` must be at the index 0, instead of 6. L 09/10/2017 - 15:22:56: {3.072 14976 9944 3} 719. test_configureTheNextMap.cc.cc.cc_case15: The map `de_dust ` must not to be loaded on the array. L 09/10/2017 - 15:22:56: {3.072 14976 9947 3} 863. test_configureTheNextMap.gg.gg_case2: The map cycle position must to be 1, instead of 2. L 09/10/2017 - 15:22:56: {3.072 14976 9957 10} 865. test_configureTheNextMap.gg.gg_case4: The map cycle position must to be 1, instead of 6. L 09/10/2017 - 15:22:56: {3.072 14976 9959 2} 866. test_configureTheNextMap.gg.gg_case5: The nextMapName must to be de_dust4, instead of de_dust2. L 09/10/2017 - 15:22:56: {3.072 14976 9961 2} 883. test_configureTheNextMap.hh.hh.hh_case2: The map cycle position must to be 2, instead of 5. L 09/10/2017 - 15:22:56: {3.072 14976 9963 2} 885. test_configureTheNextMap.hh.hh.hh_case4: The map cycle position must to be 3, instead of 9. L 09/10/2017 - 15:22:56: {3.072 14976 9972 9} 887. test_configureTheNextMap.hh.hh.hh_case6: The map cycle position must to be 4, instead of 1. L 09/10/2017 - 15:22:56: {3.072 14976 9974 2} 889. test_configureTheNextMap.hh.hh.hh_case8: The map cycle position must to be 4, instead of 1. L 09/10/2017 - 15:22:56: {3.072 14976 9977 3} 890. test_configureTheNextMap.hh.hh.hh_case9: The nextMapName must to be cs_italy_cz, instead of de_dust2. L 09/10/2017 - 15:22:56: {3.072 14976 9988 11} 891. test_configureTheNextMap.hh.hh.hh_case10: The map cycle position must to be 5, instead of 2. L 09/10/2017 - 15:22:56: {3.072 14976 9991 3} 892. test_configureTheNextMap.hh.hh.hh_case11: The nextMapName must to be de_dust2_fundo, instead of de_dust3. L 09/10/2017 - 15:22:56: {3.072 14976 9994 3} 893. test_configureTheNextMap.hh.hh.hh_case12: The map cycle position must to be 6, instead of 3. L 09/10/2017 - 15:22:56: {3.072 14976 10002 8} 895. test_configureTheNextMap.hh.hh.hh_case14: The map cycle position must to be 7, instead of 3. L 09/10/2017 - 15:22:56: {3.072 14976 10005 3} 896. test_configureTheNextMap.hh.hh.hh_case15: The nextMapName must to be de_dust_cz, instead of de_dust4. L 09/10/2017 - 15:22:56: {3.072 14976 10008 3} 897. test_configureTheNextMap.hh.hh.hh_case16: The map cycle position must to be 8, instead of 4. L 09/10/2017 - 15:22:56: {3.072 14976 10016 8} 898. test_configureTheNextMap.hh.hh.hh_case17: The nextMapName must to be de_dust, instead of cs_italy_cz. L 09/10/2017 - 15:22:56: {3.072 14976 10019 3} 899. test_configureTheNextMap.hh.hh.hh_case18: The map cycle position must to be 1, instead of 5. L 09/10/2017 - 15:22:56: {3.072 14992 10024 5} L 09/10/2017 - 15:22:56: {3.072 14984 10030 6} 896 tests succeed. L 09/10/2017 - 15:22:56: {3.072 14988 10035 5} 30 tests failed. L 09/10/2017 - 15:22:56: {3.072 16280 10041 6} L 09/10/2017 - 15:22:56: {3.072 16268 10044 3} Finished the Galileo's Unit Tests execution after '3' seconds. L 09/10/2017 - 15:22:56: {3.072 16280 10049 5} L 09/10/2017 - 15:22:56: {3.072 16280 10064 15} Enabling debug mode, we may see some strange things as this: Code: L 09/10/2017 - 14:45:59: {3.056 15148 1433055 9} mapName: de_dust, errorMessage: de_dust1: equally: 0 L 09/10/2017 - 14:45:59: {3.056 15148 1433059 4} mapName: de_dust, errorMessage: de_dust2: equally: 0 L 09/10/2017 - 14:45:59: {3.056 15148 1433063 4} mapName: de_dust, errorMessage: de_dust5: equally: 0 L 09/10/2017 - 14:45:59: {3.056 15148 1433071 8} mapName: de_dust, errorMessage: de_dust6: equally: 0 L 09/10/2017 - 14:45:59: {3.056 15148 1433073 2} mapName: de_dust, errorMessage: de_dust2: equally: 0 L 09/10/2017 - 14:45:59: {3.056 15148 1433078 5} mapName: de_dust, errorMessage: de_nuke: equally: 0 L 09/10/2017 - 14:45:59: {3.056 15148 1433086 8} mapName: de_dust, errorMessage: de_dust2: equally: 1 L 09/10/2017 - 14:45:59: {3.056 15164 1433089 3} Inside equali, eyah L 09/10/2017 - 14:45:59: {3.056 15100 1433098 9} TEST FAILURE! The map `de_dust ` must be at the index 0, instead of 6. L 09/10/2017 - 14:45:59: {3.056 14832 1433101 3} ( displaysLastTestOk ) numberOfFailures: 1, lastFailure: 14, lastTestId: 14 L 09/10/2017 - 14:45:59: {3.056 14848 1433105 4} FAILED! Here it is comparing the map name `de_dust` with `de_dust2` and it is saying they are both equal on the 3th time it tried to compare them. This is the code on the main plugin which triggered the above anomaly: Code: test_id = test_registerSeriesNaming( isFull ? "test_configureTheNextMap" : "test_populateListOnSeries", s ); printDynamicArrayMaps( populatedArray, 1); if( isFull ) populatedArray = g_mapcycleFileListArray; arraySize = ArraySize( populatedArray ); for( new index = 0; index < arraySize; index++ ) { GET_MAP_NAME( populatedArray, index, errorMessage ) LOG( 1, "mapName: %s, errorMessage: %s: equally: %d", mapName, errorMessage, equali( errorMessage, mapName ) != 0 ) if( equali( errorMessage, mapName ) != 0 ) { LOG( 1, "Inside equali, eyah" ) isOnTheArray = true; ERR( "The map `%10s` must be at the index %d, instead of %d.", mapName, expectedIndexes[ expectedIndex ], index ) setTestFailure( test_id, index != expectedIndexes[ expectedIndex ], errorMessage ); ++expectedIndex; } } View the full article
  8. Hello everyone, sorry about there being no description of what the mod inculdes but i will get round to writing a description for all the feature as there are many. The reason why i've but "ANY?" is because i will eventually port the mod over to css & csgo . i would also like to add that this plugin is still under construction so there may be bugs. Advised not to use the car system yet as it is buggy atm but im working to fix this. GibHub Link https://github.com/Master6323/MasterRP Attached Files MasterRP - Part 2.zip (8.59 MB) MasterRP - Part 1.zip (872.4 KB) MasterRP - Part 3.zip (2.46 MB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301177&goto=newpost
  9. Hey guys, I know that The Specialists is a dead game, but I personally host a zombie mod server. I have the old zombie mod plugin, but Im looking for the weapon menu plugin and like the experience plugin. I want it so you can type like /guns and pick your weapons and save the loadout. There used to be one for The Specialists but I cannot find it. There is another one that tells you your level and how many exp points until the next level and objectives like "Objective number 1: kill 50 zombies" Can anyone help? View the full article
  10. Hello, i have downloaded SM_hosties and transfering the files through filezilla to my server, but I can not seem to find the "Sound" And "Materials" folders to put the files into, please could someone help me View the full article
  11. Hey, For some reason when I use the nominate command(default sourcemod's plugin) It only brings up old maps. The mapgroup, maplist, mapcycle are all set correctly. It works in other servers, but not in this one. Plugins enabled: randomcycle, nominations, nextmap, mapchooser Does anyone have an idea to what the problem could be? Thanks, Amit View the full article
  12. What's the difference between PHP Code: public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs) or PHP Code: AddCommandListener(OnCmd); Thanks View the full article
  13. Okey, so my admins complained that you couldn't mute ppl and i was like wut? and then i reinstalled sourcebans pp and tested to mute !mute it doesnt even say anything? and yes ban works? and gag i dont think works either! View the full article
  14. Hello, can someone tell me cvars for running 24/7 same map? after like 30 rounds (or when for example CT win) restart map and do it again and again. View the full article
  15. Użytkownik Qettneth dostał warna 10 września 2017 - 15:20 od `Fuzhou ツ. Powód: Spamowanie. Kara: - Punkty: 1 Post: http://globalelite.pl/index.php?app=forums&module=forums&section=findpost&pid=0 Notatka:
  16. Description: This Plugin code mainly from [CSGO]MyJailbreak by shanapu ~A Plugin for [TF2]Jail , Jail Laser Plugin, Generate a laser! ~Idea mainly from [CSGO]MyJailbreak Feature: Warden can press "mouse3" to generate a laser to guide prisoners. Required Plugin: [TF2]Jail Screenshot: Function 99% same in CSGO Change log: Spoiler v1.0 ~First release Thank you: Thanks shanapu ~Made the Original Plugin Install: 1. Click "TF2Jail_Laser.smx" and move TF2Jail_Laser.smx to ./plugins/ folder. 2. Edit wardenmenu.cfg in "tfaddonssourcemodconfigstf2jailwardenm enu.cfg" Quote: "WardenMenu" { "sm_open" "Open Cells" "sm_close" "Close Cells" "sm_wff" "Request Friendly Fire" "sm_wcc" "Request Collisions" "sm_laser" "Laser menu" //<- add this } Attached Files TF2Jail_Laser.smx (10.8 KB) Get Plugin or Get Source (TF2Jail_Laser.sp - 11.7 KB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301165&goto=newpost
  17. Hello guys, This plugin add country code to clantag Preview: Installation: Move .smx to addons/sourcemod/plugins folder. Restart server/Change map Features:Add Country code to clantag Required! - Multi 1v1 Change log: Code: Version 1.0: - Initial commit Download Get Plugin|Get Source Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301156&goto=newpost
  18. Użytkownik kacper45433 dostał warna 09 września 2017 - 19:39 od Dzagu. Powód: Spamowanie. Kara: - Punkty: 1 Post: http://globalelite.pl/index.php?app=forums&module=forums&section=findpost&pid=0 Notatka: Spam na sb
  19. Balance Fortress 2 Initial Release, v1.0 What does this plugin do? It modifies weapons' stats and functionality to resemble those from the TF2 Blog's "Balance Changes" blog post, minus for some changes that couldn't be coded in (read below). I am aware that, as of the creation of this thread, the Pyro/Jungle Update could hit at any moment, but I thought it would be fun if servers ran most of the suggested changes beforehand so players could get a headstart. In addition, it has some extra features: Players who just joined will get a message after spawning that the server is running weapon modifications based on the aforementioned blog post. Players who use weapons with changes will have a menu displayed for them describing such changes. Players can toggle on and off if they want to see the menu mentioning such changes with /infotoggle, or see the changes done to their loadout at any time using /info. It's also worth noting that dropped weapons disappear, in order to prevent players from picking "outdated" weapons. Weapon changes that couldn't be done Drinks are unchanged. Ambassador is unchanged. Razorback's shield doesn't regenerate, although the overheal nerf is still applied. Fists of Steel nerfs only apply on wearer, rather than applying if the weapon is active. The Panic Attack doesn't use a fixed pellet spread, although you can enforce fixed weapon spreads on all weapons with the command tf_use_fixed_weaponspreads 1. Meter-based changes, like for The Sandman and the Flying Guillotine, couldn't be coded in as well. Server commands: sm_tfbalance_enable (Default: 1) - Enables/Disables the plugin. sm_tfbalance_infoonspawn (Default: 1) - Displays weapons' information on spawn. Console commands (for players): /info | /information | /changes - Displays info for the updated weapons. This displays once for every spawn/resupply and only if the player has a weapon with changes. /infotoggle | /informationtoggle | sm_changestoggle - Toggles info for the updated weapons whenever you spawn. This preference also persists between map changes and rejoins. Installation: Get the following dependencies and follow their respective install instructions: TF2Items and TF2Attributes (You will also need MoreColors to compile your own version). Get the plugin by clicking here or get the compiled version (balancemod.smx) from the thread attachments (or if you want to compile the plugin yourself, click "Get Source" of balancemod.sp below) Drag'n'drop the sourcemod folder from the zip file you downloaded to your server's addons folder. Done! Quote: Changelog: v1.00 (Initial Release, September 9th 2017) - Initial Release Have fun! Attached Files Get Plugin or Get Source (balancemod.sp - 57.0 KB) balancemod.smx (31.5 KB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301144&goto=newpost
  20. Firstly, I am not going to say how to reproduce the crash, but most servers which run Sourcemod are currently affected, and the SM dev team does not plan to fix the problem even though it only happens with servers that run Sourcemod. I am not sure if games like TF2, CSS etc are affected but the fix should work regardless minus the PTAH support. If you have a CSGO server you can install PTAH for enhanced protection at an even earlier stage. Optional requirements: PTAH (CSGO only) Credits to these guys for helping track down the exploit: Asherkin Voided Dr!fter Credits to komashchenko for PTAH. Thanks to Kinsi for helping me test it. Attached Files Get Plugin or Get Source (ExecuteStringCmdCrashFix.sp - 1.5 KB) ExecuteStringCmdCrashFix.smx (5.0 KB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301126&goto=newpost
  21. Features Allow players with VIP Status to respawn themselves mid-match. Convar to set if all players should be able to use vipspawn (Not yet Available) Players can vipspawn even if they joined mid-match as long as they have never respawned that round. Uses Kewaii Library convars to check if player is VIP Possible to choose between vip, mod and admin (Not yet Available) A lot of customizable cvars. Check cfg/sourcemod/kewaii_lib.cfg! Translated to Portuguese and English. If you wish to translate the plugin to any other language you can do so by yourself however if you want to share it with me you are free to PM it to me and I will make sure you will be credited for it Instructions Download the kewaii_vipspawn.sp file and drop it into addons/sourcemod/scripting/ (Optional) Download the kewaii_vipspawn.smx file and drop it into addons/sourcemod/plugins/ Download the kewaii_vipspawn.phrases.txt file and drop it into addons/sourcemod/translations/ Attached Files Get Plugin or Get Source (kewaii_vipspawn.sp - 1.9 KB) kewaii_vipspawn.phrases.txt (533 Bytes) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301113&goto=newpost
  22. Lethal Water Description:WATER is dangerous. Console Variables: sm_wd"" - The damage amount of touching water. Default : "15" sm_wdt "" - The interval between each damage. Default : "1.0" sm_wdc "" - The only class(s) will be damaged by touching water(support multi classes). Default : "scout sniper" Commands:Nope Installation:Put the wd.smx in the addons/sourcemod/plugins/. Requirement:Nope Features:Nope Video:Nope Changelog:1.0.0 Prototype of plugins Credits: 冷場館の女僕長 - The idea author GitHub: https://github.com/STARLITENAMO/Lethal-Water Attached Files Get Plugin or Get Source (wd.sp - 3.7 KB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301110&goto=newpost
  23. After see some guys selling plugins like this. (easy code plugins) I made my own plugin and release to community with open source. This is a plugin to Blocking Friendly Fire but keep Molotov damage. Yes... this plugin only do this. It's a simple plugin. o/ Github Repo Attached Files Get Plugin or Get Source (ff_molotov.sp - 1.2 KB) Pełny artykuł: https://forums.alliedmods.net/showthread.php?t=301081&goto=newpost
  24. Użytkownik CYTRYNOWY dostał warna 07 września 2017 - 17:36 od `Fuzhou ツ. Powód: Spamowanie. Kara: - Punkty: 2 Post: http://globalelite.pl/index.php?app=forums&module=forums&section=findpost&pid=0 Notatka:

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