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GLOBALELITE.pl

GLOBALELITE.PL
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  1. Teleport stuck fix Description: Auto-enable noblock for players that are stucked by teleport Requirements:DHooks extension The plugin has nothing to configure just drag & drop! Attached Files teleport_stuck_fix.smx (6.4 KB) Get Plugin or Get Source (teleport_stuck_fix.sp - 4.3 KB) Wyświetl pełny artykuł
  2. Full credit to FLOOR_MASTER for the original code found here: https://forums.alliedmods.net/showthread.php?t=73779 I modified this for my own use and figured others may want the changes I made. I intend to maintain this for any issues that may arise and will continue to develop features as I have time. Feel free to ask any questions or make requests in this thread. Cvars sm_scr_server (default "0")When non-zero, this game server becomes the Server Chat Relay server sm_scr_relaysay (default "1")When non-zero, broadcast all say messages from this server (except those that begin with '!' and those listed in the sm_scr_blacklist_file file.) sm_scr_ip (default "127.0.0.1")IP of the Server Chat Relay server (ignored when sm_scr_server is 0) sm_scr_port (default "51000")Port of the Server Chat Relay server sm_scr_tag (default "Server 1")Tag to prefix messages broadcast from this server sm_scr_clients_file (default "scr_clients.txt")The text file containing a list of allowed client IPs sm_scr_blacklist_file (default "scr_textblacklist.txt")The text file containing a list of text that will not be broadcast Commands !bc [text]Broadcast the specified text to all servers. This is useful if sm_scr_relaysay is 0. Available to all players. Installation Notes / Dependencies This plugin depends on the Socket Extension being installed. Please install this first. The initial load of the program may fail with a Socket Error 3. This is expected. Please modify the config files and load the relay server first, then dependent servers. This has only been tested on CS:GO. Online compile DOES NOT WORK due to socket requirement. Attached is a compiled 1.7.3 smx if you'd rather not self compile. Installation Steps Install the Socket Extension on all servers Copy scr.smx to the SourceMod plugins directory on each server. (e.x csgoaddonssourcemodplugins) Download the attached cfg and place in your the SourceMod cfg folder on each server OR let it auto create one on the first load. (located at e.x. csgocfgsourcemodplugin.scr.cfg) Modify the cfg file on the main server to have sm_scr_server set to 1. Modify the cfg files on the dependent servers to have sm_scr_ip and sm_scr_port to the proper values. Start the Relay server (whichever server has sm_scr_server set to 1). Start all dependent servers. scr_clients.txt and scr_textblacklist.txt Both files need to be placed in the root of your mod directory, or set the cvar to go through folders. (e.x. csgoscr_clients.txt) For scr_clients.txt, if the file exists then no servers will be able to relay messages unless they are part of this file. Please put each new server on a new line, just listing the IP address it will be connecting from. For scr_textblacklist.txt, place any words that will trigger a line to not be sent to other servers. All commands that start with ! automatically do not get sent over, so things like "rtv" and "nominate" should be placed in this file so those do not get sent when used without an exclamation point. Version History / Changelog5/22/2016 -v0.4 (First revision by Cheese) Added ability to blacklist text that you don't want broadcast Resolved issue where blank lines in CSGO would be sent across the servers Attached Files Get Plugin or Get Source (scr.sp - 10.6 KB) scr.smx (9.5 KB) plugin.scr.cfg (986 Bytes) Wyświetl pełny artykuł
  3. Forum: PluginsPosted By: creepaPost Time: 05-22-2016 at 01:25 Wyświetl pełny artykuł
  4. Alot of people are trying to disable motd so ads cant play. Is there a way to make it so even if they have motd turned off it will force it. I want to know if there is a way to do this without the plugin that kicks them if they have it turned off Wyświetl pełny artykuł
  5. Forum: PluginsPosted By: cravengePost Time: 05-21-2016 at 10:01 Wyświetl pełny artykuł
  6. Arrrghhhhh!! Why can't people keep a secret? Anyway, I'm sharing this before that credit taker post this plugin as one of his. All this does is tweaks the damage to be taken by victims, incapacitated or not. Quote: Changelog: 05-21-16 - First release. Attached Files Get Plugin or Get Source (mwd.sp - 1.3 KB) Wyświetl pełny artykuł
  7. Forum: Plugins Posted By: fakuivan Post Time: 05-21-2016 at 05:07 Wyświetl pełny artykuł
  8. RCON IP Whitelist Description: Do I need this? Commands: sm_rconw_reload_db - Reloads the database sm_rconw_print_whitelist - Prints all of the addresses on the list Dependences: SM RCon (Extension) - Thanks to asherkin Install instructions: Make sure you have SM RCon installed in your server. Drag and drop the content of the compressed file into your server's sourcemod folder (just like any other plugin). Edit or create (using the file "rcon-addresses.sql") the database file "rcon-addresses.sq3" located in "data/sqlite" adding IP addresses to the "allowed" table, one byte by column. If you are new to SQLite or databases in general, I recommend you to use gui programs like SQLite Browser, to make things simpler. Upload your new database to "sourcemod/data/sqlite" as "rcon-addresses.sq3". Load the plugin. NOTE Release history: 5-21-2016 Initial release If you have any suggestion, please write it down there, I'd be grateful to read it. Attached Files RCON_Whitelist_v1.0.zip (11.6 KB) Wyświetl pełny artykuł
  9. Forum: Plugins Posted By: 341464 Post Time: 05-21-2016 at 02:07 Wyświetl pełny artykuł
  10. Forum: Plugins Posted By: Ludastar Post Time: 05-21-2016 at 01:49 Wyświetl pełny artykuł
  11. CheckValve Chat Relay (SourceMod edition)v1.0.7 Since Android has become mainstream, I'm sure you server owners out there have been looking for RCON/server management apps on Play Store. I discovered CheckValve a while back, and thought it was pretty useful. I, however, did not like the way their Chat Relay worked. You had to set up another Java-based server on the same or a different server just to relay the chat to their mobile client. I contacted the dev to see if it's alright to make a different one based on SourceMod, they agreed. I followed their documentation page and re-created the server using SourceMod and Socket. I had been in contact with the dev for months, and I'm now comfortable releasing this plugin to the public. TL;DR - I made the relay server simple and added some extra features. Full features from the original Chat Relay. (custom password, ports...etc) Announce chat connection. (optional) Filter unwanted words from the chat to the relay client. (optional, see Compiling below.) Notify the relay client when a player has joined the server. (optional) Notify the relay client when a player is killed (optional, there's even a CVAR for bot kills) Steam ID tags. Code: // Should the plugin forward unwanted commands/words? // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_checkvalve_filter "1" // Should CheckValve forward player connection notifications? // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_checkvalve_notify_connection "1" // Should CheckValve forward player kill events? // - // Default: "1" // Minimum: "0.000000" // Maximum: "1.000000" sm_checkvalve_notify_kill "1" // Should CheckValve forward bot kill events? // - // Default: "0" // Minimum: "0.000000" // Maximum: "1.000000" sm_checkvalve_notify_kill_bots "0" // Port to send & listen to client messages. // - // Default: "23456" // Minimum: "2000.000000" // Maximum: "65565.000000" sm_checkvalve_port "23456" // Password required to connect to the server. Must not be empty for security reasons. // - // Default: "changeme" sm_checkvalve_pw "changeme" This plugin requires SteamWorks and Socket, so grab those first. Grab the plugin here. Load the plugin. Change the CVAR values to your liking under 'tfcfgsourcemodCheckValve.ChatRelay.cfg' Restart the server. (Or you could reload the plugin, although I haven't tested if that will work properly with socket ports) If you haven't already, grab the CheckValve app from Play Store. So the word filter works by using a pre-defined list, I haven't made this part user configurable yet. If enough people requested it, I'll do it. So right now if you wanna change the list yourself or dislike some parts of the plugin, you best to re-compile it yourself. Source code here Include list Code: #include <socket> #include <SteamWorks> #include <morecolors> #include <bytebuffer> #include <smlib> Code: v1.0.7rel * Initial SourceMod forum release * Revamped ForwardToClient code (Thanks David) v1.0.6rel + Added an option to announce connection to players * Fixed team buffer size v1.0.5rel + Added message filter (credits to El Diablo's Admin See All Commands) along with CVAR to toggle it + Added ConVar change notification + Added IsValidClient check in OnClientSayCommand_Post + Added client index check in the ForwardToClient function + Added a fallback when the client disconnects abnormally (Typically on clients using Android M Doze feature or Airplane Mode) NOTE to myself: You should probably implement heartbeat. Probably. * Minor code change in attempt to comply with the 1.7 syntax. * Buffer size optimization * Upped short size to 256, still a bad practice I know. Still no idea how to make it adapt to the client's IP. v1.0.4rel + Added player death notification + Added CVARs to choose whether or not to forward connection / disconnection message + Added Steam ID info upon connection * Changed OnClientConnected to OnClientAuthorized in order to obtain Steam ID info * Minor ForwardToClient optimization * Changed char out size to MAX_BUFFER_LENGTH - Removed unused error messages, for now v1.0.3rel * Fixed callback not executable error * Added GetTeamName function to get rid of the shitty hardcoded team name code Wyświetl pełny artykuł
  12. <div>Hello this is just a variable Common Infected Modifier for Health(variable), damage and incap damage.<br /><br />I first made the base for a friend on steam but he removed me so i release here why not ayy:twisted:<br /><br />A Small Thanks to <a href="https://forums.alliedmods.net/member.php?u=97257"target="_blank">MasterMind420</a> for helping me test for incap multiplyer and suggested varable common infected health<br /><br />ConVars Below<br /><div style="margin:20px; margin-top:5px"> <div class="smallfont" style="margin-bottom:2px">Code:</div> <hr /><code style="margin:0px" dir="ltr" style="text-align:left">// This file was auto-generated by SourceMod (v1.7.3-dev+5275)<br />// ConVars for plugin "CommonInfectedModifier.smx"<br /><br /><br />// Damage Modifier Value<br />// -<br />// Default: "2.0"<br />// Minimum: "0.000000"<br />// Maximum: "9999.000000"<br />nb_damage "2.0"<br /><br />// Should We Enable Common Damage Modifing<br />// -<br />// Default: "1"<br />// Minimum: "0.000000"<br />// Maximum: "1.000000"<br />nb_damage_enable "1"<br /><br />// Incapped Damage Multiplyer Value<br />// -<br />// Default: "15.0"<br />// Minimum: "0.000000"<br />// Maximum: "9999.000000"<br />nb_damage_modifier "3.0"<br /><br />// Should We Enable Common Health Modifing<br />// -<br />// Default: "1"<br />// Minimum: "0.000000"<br />// Maximum: "1.000000"<br />nb_health_enable "1"<br /><br />// infected Max Health<br />// -<br />// Default: "70"<br />// Minimum: "0.000000"<br />// Maximum: "999999.000000"<br />nb_hp_max "70"<br /><br />// infected Min Health<br />// -<br />// Default: "40"<br />// Minimum: "0.000000"<br />// Maximum: "999999.000000"<br />nb_hp_min "40"</code><hr /> </div>Should be bugless:twisted:<br />becaue it's just simple code</div> <br /> <div style="padding:6px"> <fieldset class="fieldset"> <legend>Attached Files</legend> <table cellpadding="0" cellspacing="3" border="0"> <tr> <td><img class="inlineimg" src="https://forums.alliedmods.net/images/attach/sp.gif"alt="File Type: sp" width="16" height="16" border="0" style="vertical-align:baseline" /></td> <td> <a href="http://www.sourcemod.net/vbcompiler.php?file_id=154807"><strong>GetPlugin</strong></a> or <a href="https://forums.alliedmods.net/attachment.php?attachmentid=154807&d=1463809760">GetSource</a> (CommonInfectedModifier.sp - 3.7 KB) </td> </tr> </table> </fieldset> </div> Wyświetl pełny artykuł
  13. Forum: PluginsPosted By: Hammer_SDKPost Time: 05-20-2016 at 19:31 Wyświetl pełny artykuł
  14. Description: This plugin makes player bleeding after taking X damage for Y health every Z seconds. ConVars Spoiler Code: Bleeding_Border "75" // Start bleeding if player got less health Bleeding_Timer "5" // Delay between taking damage while bleeding (in seconds) Bleeding_Health "10" // Minus health 1-100 every X seconds Download: Main repository Direct download Wyświetl pełny artykuł
  15. Forum: PluginsPosted By: BaraPost Time: 05-20-2016 at 16:00 Wyświetl pełny artykuł
  16. No Blood on GitTF Description: Simple plugin to hide blood (splashes and splitter) Supported Games: Counter-Strike: Source Counter-Strike: Global Offensive maybe more (untested) Features: Hide splashes Hide splatter CVars: noblood_enable - Default: 1 - Enable / Disable no blood noblood_hide_splashes - Default: 1 - Enable / Disable No Blood Splatter (noblood_enable must be 1) noblood_hide_splatter - Default: 1 - Enable / Disable No Blood Splashes (noblood_enable must be 1) SourceCode Attached Files Get Plugin or Get Source (noblood.sp - 3.2 KB) Wyświetl pełny artykuł
  17. Forum: PluginsPosted By: GrOPost Time: 05-19-2016 at 12:13 Wyświetl pełny artykuł
  18. This plugin was made by Nerus. I'm posting it, because he wrote it for my CSS server and I've decided to share it with others, while I don't own/manage any servers ATM. Q: Why it was created? A: Because I just hate low $ level, when you can't buy anything, but kevlar and 1 flashbang, while the other team runs with rifles etc... Attached Files Get Plugin or Get Source (mincash.sp - 3.5 KB) Wyświetl pełny artykuł
  19. Forum: PluginsPosted By: SilverPeakPost Time: 05-19-2016 at 09:01 Wyświetl pełny artykuł
  20. Hi, While im still very new to coding sourcemod plugins i end up creating alot of stuff for my own server. i'll try to share anything that might be of use to anyone else. What will this plugin do? it will by default force a map change in your server every ~8 minutes if no players are connected to it. you can define the time interval with emptyrotate_time cvar. if you do change the default cvar value of 500.0 (~8 minutes) make sure you do it in the server.cfg file and not while the server is already running the plugin. Why? by default nmrih servers keep running the last played map until it has been changed by a player vote or server admin. this means that whenever people leave your server the server will be stuck at the last played map, this usually is a map that isn't too popular with people. this plugin will keep rotating maps in attempt of attracting people to your server, this will really help if your server runs alot of custom maps. Important this plugin will change maps to whatever sm_nextmap defines, it does not read your mapcycle file. you should activate sourcemod's randomcycle.smx plugin for the intended result. you can find randomcycle.smx in addons/sourcemod/plugins/disabled Install instruction: drop nmrih_emptyrotate.smx in addons/sourcemod/plugins/ folder and it will work. additionally you could configure the emptyrotate_time cvar, this is not required. Attached Files nmrih_emptyrotate.smx (3.9 KB) Get Plugin or Get Source (nmrih_emptyrotate.sp - 829 Bytes) Wyświetl pełny artykuł
  21. Forum: PluginsPosted By: DkmunizPost Time: 05-18-2016 at 12:29 Wyświetl pełny artykuł
  22. Hello, this plugin will change the [sM] before chat message commands with color! Put this cvar in server.cfg Code: sm_prefix_name = "[PREFIX THAT YOU WANT]" Attached Files Get Plugin or Get Source (sm_prefixcsgo.sp - 2.2 KB) sm_prefixcsgo.smx (5.3 KB) Wyświetl pełny artykuł
  23. Forum: PluginsPosted By: AbNeR_CSSPost Time: 05-15-2016 at 16:22 Wyświetl pełny artykuł
  24. Forum: PluginsPosted By: PANNICPost Time: 05-14-2016 at 08:02 Wyświetl pełny artykuł
  25. Forum: PluginsPosted By: Benoist3012Post Time: 05-14-2016 at 05:45 Wyświetl pełny artykuł

O GLOBALELITE.PL


Chcemy pokazać absolutnie wszystkim, że człowiek jest zdolny do rzeczy wielkich! Potrzebujemy tylko waszej pomocy. Dzięki ciężkiej pracy chcemy udowodnić, że razem możemy wszystko! Szukamy ludzi ambitnych i skorych do poświeceń, ludzi którzy są godni, aby dołączyć do globalnej elity społeczności, którą traktuje się jak drugą rodzinę!

Istniejemy od 2014 r.

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